The Nine Perks: What Achievement Points Actually Buy, and the Order to Buy Them In
The scoreboards guide called AP a wallet and stopped at the shop door. Here's the shop: 51 items, and the nine Passive Perks that actually change your numbers — priced, told straight from what the code does rather than what the cards say, stacked in the right buy order, plus the consequence nobody mentions: your balance is public, and spending moves you down a list.
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